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Making a Nintendo Classic: Building "Ice Climber" from Scratch - Devlog #2
Building "Ice Climber" from Scratch - Devlog #2
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Welcome to the second episode of my devlog series! And I'm recreating the classic "Ice Climber" game from the Nintendo Entertainment System from zero.
Welcome to the second episode of my devlog series! And I'm recreating the classic "Ice Climber" game from the Nintendo Entertainment System from scratch. Join me as I embark on this exciting journey of game development.
In this series, I'll share my experiences as a software engineer with nearly 20 years of experience, and my passion for video games and side projects. I'll explain why I chose to remake Ice Climber without using any existing game engines, and how I plan to tackle the challenges ahead.
Follow along to see how I bring this classic game back to life using C++ and the Raylib library.
If you enjoy the video, please like and subscribe to support my YouTube channel. Thanks for watching!
YouTube: https://www.youtube.com/watch?v=hnqatUKSv_g
In this series, I'll share my experiences as a software engineer with nearly 20 years of experience, and my passion for video games and side projects. I'll explain why I chose to remake Ice Climber without using any existing game engines, and how I plan to tackle the challenges ahead.
Follow along to see how I bring this classic game back to life using C++ and the Raylib library.
If you enjoy the video, please like and subscribe to support my YouTube channel. Thanks for watching!
YouTube: https://www.youtube.com/watch?v=hnqatUKSv_g
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